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 PANORAMIC V 0.9.18 is out !

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Jack
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Number of posts : 98
Registration date : 2007-07-01

PostSubject: PANORAMIC V 0.9.18 is out !   Tue Mar 23, 2010 9:20 pm

PANORAMIC V 0.9.18 is out.

The new features are:

4 new commands:
SECRET_ON N : the characters of EDIT number N are displayed as stars.
SECRET_OFF N : the characters of EDIT number N are displayed clearly.
CARET_POSITION N,P : positions the caret after the P-th character in the system object number N.
SELECT_TEXT N,C,P : selects C characters from the position P in the system object number N.


1 new function to read the selected text:
SELECT_READ$(N) : returns the selected text in the system object number N.


10 new functions to display messages-windows:
MESSAGE_CONFIRMATION_OK() : displays a confirmation message to be acknowledged.
MESSAGE_CONFIRMATION_YES_NO() : displays a confirmation message to be answered by yes or not.
MESSAGE_ERROR_OK() : displays an error message to be acknowledged.
MESSAGE_ERROR_YES_NO() : displays an error message to be answered by yes or not.
MESSAGE_INFORMATION_OK() : displays an information message to be acknowledged.
MESSAGE_INFORMATION_YES_NO() : displays an information message to be answered by yes or not.
MESSAGE_INPUT(T1,T2,T3) : displays a window with caption T1, an ALPHA with caption T2, an EDIT displaying T3 and two buttons.
MESSAGE_INPUT$(T1,T2,T3) : displays a window with caption T1, an ALPHA with caption T2, an EDIT displaying T3 and two buttons.
MESSAGE_WARNING_OK() : displays a warning message to be acknowledged.
MESSAGE_WARNING_YES_NO() : displays a warning message to be answered by yes or not.


1 new system variable to treat the message_window MESSAGE_INPUT():
MESSAGE_TEXT$ : returns the text in the EDIT of MESSAGE_INPUT()


Bugs fixed:
- overlapping of arrays: when 2 arrays were defined one after the other, the last element of first array and the first element of the second array pointed on the same place in memory.
- error_french was not active for the following mathematical functions LOG(), LOG2() and LOG10()
- 3D_LOAD_OBJECT did not work for objects 3D_MESH (3DS) and for objects 3D_ACTOR (MD2)
- INSERT$ did not work at all
- #include did not work for creating executables and application
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